Detalle Publicación

CAPÍTULO DE LIBRO

Using a Serious Game for the practical learning of productive and environmental efficiencies

Libro: Engineering Digital Transformation
Editorial: Springer-Verlag London Limited 
Fecha de publicación: 2018
Página Inicial - Final: 275-282
ISBN: 978-3-319-96004-3
Resumen: The increase in environmental and social awareness has triggered numerous green initiatives at companies. Traditionally, companies¿ training related to environmental management focuses on technical aspects and theoretical concepts. In addition to these theoretical contents, it is necessary to carry out practical activities to impart the desired behaviors and skills. Serious games have been found to improve employees understanding of practical environmental sustainability challenges, by offering opportunities to obtain first-hand experiences that may otherwise be too costly and difficult to reproduce in reality. This work presents Pizz@green, a serious game which simulates the productive and environmental efficiencies generated by the improvements of processes in a pizza shop. The purpose of the game is the practical learning of the environmental impact caused by the production processes of a company.